Additionally, since bouncing light plays an important role in interior GI, this lecture looks at some special techniques such as using V-Ray's photon mapping and light cache. Christopher also explores the idea of baking lighting into textures, which is a useful technique for some situations. With Global Illumination: Interiors, you will see the rendering of an interior space in a whole new light.
Topics Covered * Principles of Global Illumination
* Specular and Diffuse Reflection
* Comparison of Different Techniques
* Sky Lights
* Image Based Lighting
* Using HDRIs
* Animation Issues in GI
* Baking Lighting Animation
Chapters 1. Key Elements from the Exteriors DVD
2. Interior Versus Exterior GI
3. Lighting Interiors with Exterior Light
4. Other Interior Light Sources
5. Lots of Secondary Bounces
6. Baking Lighting into Textures
7. Lighting Scenario 1
8. Lighting Scenario 2
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